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Dead Rim is a Voxel Sandbox RPG set in Fantasy Medieval times. The world is procedurally generated and comes with over 100 different Biomes in it's current state. You are guaranteed to stumble across extremely unique zones. Every "Rock, Tree, Structure, Grass, Flower, Creature, Item, Mountain, Castle, Cave, NPC and Biome", is randomly generated and most are destructible

Post news Report RSS Main Menu & Character Creation Scene

Showing off our new main menu and character creation scene.

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Hello all, we are proud to show you our new UI, well some it ;). The footage linked below will show off our new main menu and character creation scene. As you can see we have been quite busy on the UI, among other things. One of those things being our objects, all of our objects have been optimized and finalized for alpha release, including textures. We have a couple other nice systems that are now implemented into the project, such as character interaction like climbing, crawling, hanging, swimming, balancing and much more. Our random naming system has only a few more steps to go. It’s implemented on almost everything in the game, including NPC names, Cities, Weapons, Armor, Relics, Quests and many other subjects. The rest of the systems are falling into place nicely and were very excited to release this game, excited to get your feedback. We are working day in and day out to bring something to the table that will immerse your imagination in all directions. So, please check back often for any updates.

Thank You

Andrew Helgeson

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