After over nine months of hard work with direct development, and nearly three years of working on our game engine, we at Keldyn Interactive today officially launch our very first title; Dead Meets Lead. What started off as a group of students who liked playing and writing games have now evolved into a company, and our tinkering have evolved into a proper product. Our hopes are that this product will engage and entertain loads and loads of zombie fans out there, the way it has engaged and entertained us since day one of development.
To get started slashing away, pick up a copy for [ppbranchg14077smartprice] from Desura or our webstore. For those who prefer to wait for special offers we also supply a newsletter; click here to sign up (don’t forget to check the special offers box).
Not only do we release the game today; for those of you who aren’t already devoted DML followers we’ve also crafted a launch trailer which will hopefully get you in the mood for some zombie slaughter. Just click play below and behold the power of the Blaster, the Sword and the person wielding these deadly weapons; the Captain himself.
From the trailer I could see that the game seems to be awesome, but it needs some more work with animations, walking animations seems to be really poor, there could be some fire animations (firing weapons I mean), but the rest looks awesome, there could be a demo though.
Indiedb.com ?
Lol I didn't see this. Thanks.
Awesome! I loved the survival demo...
Great Job
Now this looks like some delightfully insane action ! And please tell us that's " some " of the in-game soundtrack ( wait, I'll just have to find out for myself ). BTW, I don't personally see any issues with animations - they look good to me.
if my puter wasnt so ancient as it is id prob get this, HUGE fan of iDTech games as i am
Looks great!