End of week 3 update
New enemy TOOTHY
New enemy (no name yet)
These guys are tougher and they add variety but they only show up in later levels.
HUD patch ups.
Added some clarity to some of the abilities.
Extra scenery.
Glitches.
Optimized particle effects that were causing the FPS to drop.
Here's some extra gameplay footage I took last week:
Been a busy week, will hopefully have some more info next week!
Thanks