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The year is 1865, the american civil war has been fought for four years. Rumors of monsters are spread across America, people started scavenging and hiding from their society in fear of the monsters. The monsters are spreading through epidemics. Your old friends have left you to protect themselfs and their families, you're on your own, your goal is to survive. You wake up, you have nothing, you have to scavenge supplies and survive the unforgiving world. Darkest Night is a first person horror survival game, coming to PC/Mac/Linux. Either play with or against other players in multiplayer, or play by yourself in singleplayer, both modes are available. Darkest Night is designed with a low poly art style, it looks great, and it has good performance for the player. Stay tuned for updates regarding the game!

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Add media Report RSS Darkest Night - Pre-Alpha v1.4 - Pathfinding (view original)
Darkest Night - Pre-Alpha v1.4 - Pathfinding
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Description

This week I've been working on pathfinding, spawnsystem, and the player. Implementing the pathfinding NavMesh system, random loot spawns, and other things.

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