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Welcome to Customers From Hell. A wave-survival game where you have to protect supplies and eliminate annoying customers (Ahem .. Karens) and upgrade your base with each wave becoming more and more challenging as Karens gets more aggressive. Protect your supplies and base, build barricades, traps, upgrades, weapons and survive for as long as possible!

Report RSS #Devlog Update (Before And After)

The development video of Customers From Hell. This is a video that I've meant to release before but instead I released it now, it's the development update.

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Welcome to Customers From Hell. This is a video that I've meant to release before but instead I released it now, it's the devlog update. To go back - 'customers from hell' was just a small project that I did while I was stuck in quarantine and originally it was going to be some 'wave survival' zombie type game in low poly. It was never intended to be a full game and it was going to just be a side project that I was working on and trying out my first Third Person Shooter Type game. However, I thought there are already many zombies type games and wanted to try something different. From hearing lots of complain stories from my girl where she works in retail and from some stories that I experienced myself; Customers From Hell was born.

Have you ever wanted to punch a Karen in the face but though you'll get in trouble for it and probably loose your job for it? Now is your chance! Time to cause MAYHEM as it is PAYBACK TIME - BUILD, PROTECT AND DESTROY. Survive the incoming waves of zombie-like and annoying customers! GET IT NOW ON STEAM.

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