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Curse of the Hans is an individual solo University assignment made within 7 weeks including the time to learn Unity engine. Curse of the Hans is a simple game. Players need to collect all the Scrolls in order to exorcise all the demons and ghosts hunting the ancient city of China. However, the scrolls are all hidden around the city. Notes were scattered around which players need to read and identify the location of the scrolls.

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Will there be a full version of the Curse of the Hans? Improvement? New Level Design? Future plans? New game?

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Hi guys,

First of all, I really hope that everyone enjoys the game. The game was actually not intended to be uploaded for public to play as it was supposed to be merely a simple University project. It was designed more toward as a showcase for my environment design skill rather than a playable game. However, after I finished the alpha of the game within 7 weeks. I decided to polish it's graphics and add in some more stuffs (since I have some free time) to allow people to enjoy the game better.

Will there be a full version of the game?
As my current time schedule can be quite tight these days, there will be no future improvement on this game. I apologize if anyone expect it to be better.

Future plans?
But in future, I will be working with a small group of team to produce a better quality modern Horror game with more complex mechanics. We will consider uploading it depends on whether we reach the target of our goal.

New Chinese horror game?
I also plan to create another Chinese Horror game based on Chinese culture and I guarantee that it will be a lot more terrifying than what you experience in Curse of the Hans (no more Japanese ghost aka Grudge but more Chinese type).

Feel free to send me some feedbacks :) I will take note of it and be sure next one will be more better!

And again hope you guys enjoy the game!


Cheers!!!

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pheenix93
pheenix93 - - 71 comments

Are you planning on using the unity engine? Because i saw the udk picture... in your profile

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eatmygame Author
eatmygame - - 10 comments

Nope. Planning to use UDK :) But I am still an amateur in using UDK engine. Will work my *** out to make it come true!

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