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Cubicverse is a full role playing game running directly in your browser, doesn't require any plugin and yet offers an experience similar to those isometric role playing games which made history. The game includes an infinite 3D procedurally generated world mixed with staff and user created maps. You can walk seamlessly across the whole world, never having to wait for a map load (unless you teleport yourself), and yet explore our ever growing universe. The game runs in an alternate medieval fantastic universe, where magic exists but will require some efforts to gain, where you are able to craft your own items or gather them from your adventures and combats, explore mines and dungeons, meet new people and follow quests and missions. However the game doesn't stop here, it also offers an area open to player modifications, letting them modify the map at their will, create their own missions and stories and let other player visit it.

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The work on cubicverse is not slowing down, actually I could say all the reverse. Last week was even a particular week with the release of the game client, and posting cubicverse on steam.

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The work on Cubicverse is not slowing down, actually I could say all the reverse. Last week was even a particular week with the release of the game client, and posting Cubicverse on steam.

A game client has been produced to access directly the game without any browser installation, without having the browser decoration and yet having exactly the same features has the browser game. We decided to offer it, and hope some of our players will enjoy it: Indiedb.com

Game client

To make more people aware of the game we also invested some money to try to publish the game on steam, even if the chances are pretty, being due to the limitation of the technology, the kind of game or other reasons. Anyhow if you want to support us, please go on steam and vote for us: Steamcommunity.com

A new GUI has been developed to make it cleaner and let the game use more space on screen:

Second version of the graphical user interface

A lot of new features have been added, from information panels, to NPC logic, and NPC moving around to give more life to our virtual world. (Those are available as player too)

New quests have been released to keep you busy, with the addition of new quests writers to help us.

New monsters have been added for example this quest monster here (red daemon):

Without speaking about all the small changed and bug fixes we did. Therefore if you didn't tried the game yet, it could be the right time to check it out, or if you tried already well, why not try to spot those changes inside?


Why always in a browser make it with installer.

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nodalideas Author

Why make it with an installer? Having it on the browser allows us to give you updates as quickly as needed, you always have the latest version without updating anything, and you can run from anywhere on any platform (or nearly as the game do require some CPU / RAM).

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Because it's better to play in fullscreen and make a launcher if you want to update quickly.

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nodalideas Author

you can press F11 to have it full screen anyhow ;)
We do have really a bigger market having it as web game than it would be being a standalone game.

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