In CrystalSUN, a 3D Sci-Fi action/simulation/RPG, the player got a world, no, a universe full of possibility's! [ACTION] Pirate attacks, military missions, defending a station. The player needs a huge amount of skill to handle this by himself. A single player can never stop a whole fleet of battleships, escorted by some fighters. So every shot u will take, can be your last. [SIMULATION] If you decide to leave a fight, take your way to YOUR closest selfmade headquarter. Build new ships, create your own fleet, research new weapons, engines, energy generators and shields for them. Harvest asteroids, disassemble ships or wreck stations, to gather resources to craft new components in a complex crafting system. Then get back to battle! With your own fleet! [RPG] The game will feature a wide diversity of skills and skill tree's. Choose your own Tree's and customize your own Ship. Use a variety of interactions and upgradeable professions like researching, engineering, craftin
CrystalSUN reached PROTOTYPE v0042 - Thanks to IndieDB - What do you think about Kickstart? - The trading system seems to be finished for alpha - Try...
4th january prototype v0042
The new construction system is up. Major changes to PROTOTYPEv003.5. Upcoming things to do and why not to kickstart this Project.
31st december - finished the construction alpha
+ Completely reworked the whole UI and killed some minor and major bugs + Added Lensflare and particle effects for shipengines + Added (again) a new Inventory...
28th december – new ui, lensflares, major internal changes
Version [PROTOTYPEv001.2]: I implemented the new Skilltree-System wich allows you to modificate your Character (Not your ship), to get some nice effects...
19th september - skilltrees, skillinformation, music
In the last news i promised you some information about the main races ingame. So here is a bunch of new things like Races, Mining System and Screenshots.
18th september - raceinfo, mining system, screenshots
Hey folks! Sorry for beeing this inactive the last 1 1/2 month to blog some more interesting stuff about the project. I got a lot of other things to do...
17th september - finally some news
Today i learned a lot new stuff. I created my first prototype of a message system. I’ll use this system to let you know stuff about Missions, informations...
22th july – window message system
Hey hey! Just a little quick note of what i’am doing the last time. I implemented a waypoint / levelswitching system last night. The player can land...
21th july – waypointsystem, takeoff/landing system, modificationsystem
Hey folks! Since i get into the project again, i looked up many things in the code. The only thing i thought was: “I need to rewrite it” I don’t...
back again! sorry for paused the project for 6 month.
Working hard at implementing the multiplayer system. Searching testers for PvP battle test, when its done!
multiplayer / pvp battles
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