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You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers. Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of. It's a total conversion of Half-Life 1, which means it uses NO Half-Life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.

Report RSS Cry of Fear - SDK v1.2 Released

The updated 1.2 build of the Cry of Fear SDK has been released! This will be great news for those custom mappers going the extra mile for their campaign competition maps. Read on for more info:

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Released:

The updated 1.2 build of the Cry of Fear SDK has been released! This will be great news for those custom mappers going the extra mile for their campaign competition maps. This version was made almost solely from requests from mappers who wished to do cool things with their campaigns but lacked the entities to do so. This version aims to rectify this. We hope you mappers like the new changes, and if you have any questions, head to the Cry of Fear forums where the community and developers will gladly help you. Here is the changelist:

-NEW IN SDK V1.2-

  • Added support for custom v and w models
  • Added support for custom weapon inventory scripts
  • Added support for custom monster - set the health, model, sounds, attack damage and damage-taking behaviour
  • Added support for custom lantern colours/size
  • Added support for custom materials.txt for those mappers who use custom textures
  • Added support for mappers to enable dual wield on the revolver
  • Added support for custom hints.txt and objectives
  • Added support for custom developer commentary
  • Added support for changing sleeve textures ingame
  • Added support for enabling phone-dropping
  • Added new entity - trigger_suicide - Triggers suicidal reaction caused by flying woman monsters
  • Fixed monster_ruben missing from the fgd
  • Added support for custom tape recorder messages
  • Added trigger_push support for monsters only - Useful if you want to force a monster somewhere but not a player
  • Added new entity to trigger entities based on how many are in the server in coop
  • Added new entity to trigger entities based on how many are inside the brush field in coop
  • Added new entity to change player models in coop

Campaign Competition!

Don't forget the Cry of Fear Campaign Competition, in which the community will create Custom Campaigns to win awesome prizes. The competition is held by Team Psykskallar and PewDiePie, and is sponsored by MIONIX.

To see more info about the competition, please check out those videos where PewDiePie and Andreas (ruMpel) explain more. In PewDiePies video, scroll to 04:26 to see the competition stuff.


To join the competition, please head to this link:
Cry-of-fear.com


The competition is sponsored by MIONIX.

Thanks, and happy mapping!

Post comment Comments
Theevina
Theevina - - 262 comments

So is it awaiting verification or something?

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Theevina
Theevina - - 262 comments

Ok I got it and released the last version of my campaign which should also be released in the next patch (1.5):

The Hole: Cry-of-fear.com

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NTWuff
NTWuff - - 34 comments

I love how much this project has developed since it was initially released. Keep up the awesome work!

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nathannjh
nathannjh - - 2 comments

(buried)

will this work with HL2

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LordDz
LordDz - - 225 comments

It will work for Half-Life 1, not Half-Life 2. They use different engines.

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Blindxside
Blindxside - - 532 comments

good question sir. No.

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baretto
baretto - - 172 comments

Nope.avi

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VigoVonHomburg
VigoVonHomburg - - 326 comments

Will this work with gears of war?

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ashton93
ashton93 - - 478 comments

(buried)

Wait what? How can this work for Gears of War?

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stielh
stielh - - 263 comments

My reaction to SDK V1.2 :

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BonkGuy
BonkGuy - - 4 comments

Does this work for Super Mario Bros. 3?

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cpttavish
cpttavish - - 22 comments

Cry of Fear > Grey

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