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You wake up in a dark alley, not knowing anything. What has happened anyway? You struggle after the truth and answers. Answers you want to know in the darkness and fear, which makes your heartbeat race like violent blows against your head. Where do "they" come from? What has happened? Are you just turning insane? The time is up; you can't stay there reading your smses forever. It's time to head out and find the answers. Cry of Fear is a singleplayer modification of Half-Life 1 which brings you the horror you've always been afraid of. It's a total conversion of Half-Life 1, which means it uses NO Half-Life 1 content or other peoples' files. It's all made exclusively by the developers. It also uses new gaming styles that you will rarely find in Half-Life mods, such as advanced cutscenes and other stuff that will be revealed at a later date.

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Deep dark forest
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madcat1030
madcat1030 - - 245 comments

I saw minuit posting on another mod, and I was going to come here and yell at you guys, lol. But this made me happy... Nice lantern? Got rid of the cell-phone, or did it die prior to entering the forest?

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ruMpel Author
ruMpel - - 1,060 comments

We're having multiple light sources in this mod, not only the cell-phone.

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Angerfist219
Angerfist219 - - 329 comments

+10 Excitement

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m82sniper
m82sniper - - 1,490 comments

+27 internets.

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Vcc2cc
Vcc2cc - - 492 comments

thats what I was gonna ask. Looks nice, but I'm hoping for a bit larger range of light. Hopefully there's other light sources in the forest :)

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V-H2O
V-H2O - - 174 comments

the lighting's way beyond half life and OMG the pic is giving me the chills if i look closely.....

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.Werewolf.
.Werewolf. - - 84 comments

Looks good.

I might have missed this being discussed before, but are you going to have to gather batteries for the lights in the game?

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ruMpel Author
ruMpel - - 1,060 comments

We're not sure. Depends on what light source.

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ptc5010
ptc5010 - - 334 comments

****! I am obsessing over this mod these days... It's hard to convey to you, the developers of this game, how much anticipation is building up. This relatively uneventful in-game picture you guys submitted has at least partially succeeded in satiating my irrational hunger for content from this mod. In short: looking forward to it.

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m82sniper
m82sniper - - 1,490 comments

Lol, same. This teaser only intensified my burning desire to play this wonderful mod.

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[Ashkael]
[Ashkael] - - 92 comments

very good stuff.. but may i ask you, how many illuminating things in cry of fear?

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Adman423
Adman423 - - 126 comments

Oh jesus that looks scary. I can just imagine some freakish thing running at you from the inky blackness.

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[Ashkael]
[Ashkael] - - 92 comments

yeah me too, that's kinda.. really scary.

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robofork
robofork - - 752 comments

i like it how the area around the lantern just dissolves into the dark of night. i can certainly imagine something just coming out of the darkness, as adman423 said

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KarimIO
KarimIO - - 2,317 comments

Great. Wonderful. The only improvement I'd make, from what I see so far (Not much (*whispers* PERFECT *whispers* ) ) is make the trees a model. If you do, or don't I still love it.

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ruMpel Author
ruMpel - - 1,060 comments

The trees are both brushes and models. As HL1 has some great limitations, I can't use only models.

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RavenITA
RavenITA - - 233 comments

Did you consider using something like Sysop's fading env_model? No performance loss and great detail can be added in the level, you could use only models to make the trees and they'd look much better. The code was posted inside the SOHL forums some years ago but still works fine

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ruMpel Author
ruMpel - - 1,060 comments

Oh it sounds cool. Thanks, I'll check it out.

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m82sniper
m82sniper - - 1,490 comments

I'm guessing using sprites for the trees like in They Hunger is not an option? :P

The scary trees are watching...

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ruMpel Author
ruMpel - - 1,060 comments

If you wish to ask questions about the mod, you can enter our Forums:

Cry-of-fear.com

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Lopper
Lopper - - 1,559 comments

******* Awesome!

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blahblahblah12333
blahblahblah12333 - - 526 comments

(buried)

VIDEO OR IT DOESN'T EXIST!

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Awesome_ninja
Awesome_ninja - - 809 comments

watch their trailer dun dun dun :X

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m82sniper
m82sniper - - 1,490 comments

I like your /b/ mentality. :)

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D3ads
D3ads - - 3,789 comments

Andreas, if you're using Paranoia then there's a env_grass_sprite entity for extra foliage detail, you can see me using it on the media on my profile :)

Looking nice as always!

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ruMpel Author
ruMpel - - 1,060 comments

I've tried that effect, and it doesn't look good. That's because the sprites aren't getting lit by your flashlight, only by map light entities. And since the forest is totally dark, the grass will be totally dark too. The best solution to it was to make the grass into models.

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D3ads
D3ads - - 3,789 comments

That's a good point actually, the flashlight doesn't illuminate the grass.. good job the areas I'm using it in are daylight lit!

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SolidFake
SolidFake - - 1,200 comments

looks good, except the right tree

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MrTambourineMan
MrTambourineMan - - 717 comments

Looks great, including the right tree.

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dave_5430
dave_5430 - - 2,114 comments

What ptc5010 said, just replace irrational with irritating

I wonder if we'll get a lamp + one-handed kind of combo in case it's to dark to see/shoot shtuff. I remember being generally annoyed with mods that add lights and stuff, just not the function to wield a weapon while doing so, as they generally just make it impossible to pass certain dark areas, where you'd need freakin' cat eyes to go on without a light.

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ruMpel Author
ruMpel - - 1,060 comments

We've thought about that, like for the cell-phone, you can attach it to your bag so it still lits while you're using weapons. And for the lantern, you can just drop it to the ground so it lits. You can pick up any lantern from the forest too. But the more lanterns you pick up, the darker it gets in the woods. ;)

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zerocreatorz
zerocreatorz - - 632 comments

you should make the enemies attack the light sources aswell, imagine walking thru and a light up ahead goes out and your on your last batteries thatd be so cool, the only advanced lighting my mods gonna have is ones that turn on and off when a player enters/exits a room (no way near as cool as yours) Kepp up theamazing job with a 13 yr old engine (QUAKE 2 ENGINE was released in 1997) You cant even call this a Half Life mod, this should be released as standalone as the Quake Source is free wheras half lifes isnt.

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xilefian
xilefian - - 451 comments

Good work guys

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Tazmily
Tazmily - - 152 comments

This.
Is.
Badass.
ruMpel is now my hero.

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nopushbutton
nopushbutton - - 719 comments

oh man I don't think I'll get much sleep while playing this mod D:

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Ballsopt
Ballsopt - - 826 comments

I look forward to ******** my pants in the near future

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FERlanga
FERlanga - - 375 comments

I think problem with model based prop is the lighting: the origin controls the lighting of the model, and if the origin get pointed with a flashlight, then the whole model gets illuminated (a giant *** tree getting bright when ou just point a flashlight to the base)

I dont know if this will be the case in CoF so dont shoot me.

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ruMpel Author
ruMpel - - 1,060 comments

You are 100% correct. That is why I'm being careful with models.

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Frasier.
Frasier. - - 21 comments

Deep dark forest of good graphics. :D

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Adman423
Adman423 - - 126 comments

You guys can see a demo of the dark forest in action in the Merry Christmas video at around 1:30, it looks freakin' scary! It looks like you could get lost really easily.

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HounderKnight
HounderKnight - - 1,660 comments

Looking very nice :)

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AlekZanDer
AlekZanDer - - 2,695 comments

I can't see much. But it looks really nice.

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ruMpel Author
ruMpel - - 1,060 comments

You can see it much better in fullscreen. But I guess you're already doing it.

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Awesome_ninja
Awesome_ninja - - 809 comments

I still can't beleive how awesome GoldSRC is!! This is as good as Source engine in graphics! This mod is definitively in my top 3 mods for HL1 (the other 2 are Sven-Coop and Natural Selection).

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imstopable123
imstopable123 - - 25 comments

This forest is deep and dark.

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KaiMan32
KaiMan32 - - 470 comments

Oh man, I'm probably going to hate going in to that forest because in real-life, I absolutely HATE the dark O_O

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m82sniper
m82sniper - - 1,490 comments

Have you played Afraid of Monsters yet? It also had a really dark forest. Though you didn't have a lantern to light the way.

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KaiMan32
KaiMan32 - - 470 comments

I played Afraid of Monsters before and I was probably creeped out at that part but this looks different.

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Xylemon
Xylemon - - 2,677 comments

Wonderful.

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nyceez
nyceez - - 243 comments

omg its on of those blair witch project moments in the woods.

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Description

A forest I'm working on.

Map by ruMpel.