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Critter Island is an online 3D tamer-based game. You've been brought to Critter Island to help prosper and grow the island, as well as help civilize the creatures. You will find food, make a home, build a shop, fight other monsters and tamers, and train your critter to help it reach it's full potential. Your pet will grow and change based on how your treat and raise it. You can decide to train your pet with no mercy forcing it to fight and exercise/train it until it can no longer stand. You may also train your critter with balance and respect. You can decided to spoil your critter with constant praise and food. Your critter will be affected and change based on every choice you make while raising it.

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Description

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DevNotes
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7/5/17
Multiple targeting attack functionality - done
Added projectile attack - done
Server-side attack effects - done
Added autotarget attack - done
Target nearest enemy with Tab Key - done
hp bar/tickers not facing crit cam - fixed
enemy combat behaviors - started
7/6/17
AI Random Attack Patterns - done
AI Melee/Spell/Projectile Attacks - done
HP/Attack/Defense System - started
client player/crit cam error - need
7/10/17
Added new attack animations - done
Added passive heal when not in combat - done
7/11/17
Added UI for Combat - done
Added New Attack Directory System - done
7/12/17
HP bar faces server player only
(only before toggling crit cam) - fix
Implement Duels - in progress

7/13/17
Duels are functional with bugs
Added new intro for cutscreen (boat)

Client Duel Request - client asks server for duel
-works completely

Server Duel Request - server askes client for duel
-client does not get request
-server requester gets waiting for response

Client to Client Request - client asks another client for duel
-other client doesn't get request
-client who requests duel only gets waiting for response

7/18/17
Added Green Marker to show your creature during combat
Fixed Duels (Completely Functional)
Added self healing skill