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Inspired by Animal Crossing, in Critter Cove your uncle, Sea Dog, has retired and left you his old ship. So you have taken up the captain's hat and set sail for adventure. Explore exotic ports of call and discover new island with the help of your quirky crew. Trade, collect, fish, uncover buried treasure, rescue castaways, or just make friends with the local villagers, the choice is yours.

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Why did we start making this game. (Games : Critter Cove : Forum : Anything : Why did we start making this game.) Post Reply
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Nov 7 2017 Anchor

We love the depth of characters in animal crossing and we also love exploration and discovery. We wanted to combine the two in a way where we could travel and explore while still meeting and befriending fun and interesting characters that evolved over time with the player. Islands and the open sea seemed and excellent setting to base the world in and from that, the concept of trading between the islands. Your ship became a natural place to upgrade, design, customize and bring new characters onboard as crew created fun and sometimes difficult scenarios to develop. We hope you like the concept and we would love to hear your thoughts and ideas on any aspect of the game. We are still in early development so its a great time to give us feedback and work with us to make a great game.

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