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Crater Maker brings us back to the glory days of gaming, putting you in the astronaut's hot seat to tackle a daunting task: supply the universe! As a delivery pilot for Lightspeed Services, you will find yourself navigating your craft through the darkest reaches of space to ensure your customers receive their goods. Manage your fuel, find the quickest path to your destination, don't piss off the aliens, and avoid asteroids and other obstacles to earn bonuses and achieve the ultimate in glory in SCENARIO MODE. Still need more? Crater Maker's CHALLENGE MODE provides you the opportunity to put your mind to the test as you explore an ever-expanding universe! Challenge Mode takes you beyond our solar system and into one of the five kabillion galaxies the universe has to offer. Find yourself landing on new planets, moons, asteroids, and space stations as you take a grand tour throughout a procedurally built final frontier!

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Changelog

  • RETRO MODE!
  • added asteroid fields in retro mode
  • multiple UI elements (gravity, planet indicators) in retro
  • visible atmosphere on terran planets
  • explosion effect and death physics changed/tweaked
  • gravity physics updated
  • timing changed on landing pad logic
  • music temporarily removed
  • level restart
  • temp minimap implementation (camera zoom changes minimap zoom) in retro mode
  • camera obstruction ghosting
  • updates to desert and lava planets
  • camera render ranges adjusted to combat planet surface z-fighting
  • physics performance optimizations
  • misc minor bug fixes

Coming Soon

  • each planet will have its own unique challenge to master
  • space stations
  • alien AI
  • additional planet and ship types
  • soundtrack crafted specially for CM
  • graphical scenario editor
  • shareable seed settings
  • multiplayer/co-op
  • in-game settings
  • Oculus Rift support

As usual, the quick synopsis of the work done since the last build is that the majority of efforts have gone towards the new Retro Mode, which offers a 2.5D version of our existing Challenge Mode, and so far it's one of our personal favorites to play around in (err, strategically test). Definitely check it out for yourself and let us know what you think!

Having retro in place has helped show us some areas that need improvement in general gameplay, specifically taking some time to make sure that each planet type has its own unique challenge to keep every level and gameplay session fresh and fun. We also have started experimenting with some in-game UI elements to assist you in your endeavors to tackle the universe's systems, so let us know what your preferences are on that: minimap and/or planetary indicators? Gravity direction indicator or none?

And a quick report on our Greenlight status, we're about halfway there but the rate which we're receiving new votes has fallen off pretty sharply, which means we need some help getting the word out! Being a small group of guys with literally no funding means that we can't get the attention of everyone we'll need to get Greenlit on our own, so that's where you come in! If you want to see this game get released on Steam, make sure you get everyone you know to come vote for us. We've come a long way but there's still a bit more to go, so let's make this happen!

Important news! Right now is your last chance to get in with the "pay what you want" preorder option on our website! Crater Maker has been accepted to some online retailers (we'll be sure to announce where once it's officially available there), and our website's sale price will reflect that of the retailers. You will always be able to get the game from us DRM-free, and it will still be sold at a reduced cost everywhere until its final release is ready.

We always appreciate your support, and make sure you try out the new retro mode, we're sure you'll love it!

Burning Your Atmosphere,
The PWM Team

Alpha Build San - Changelog and Updates

Alpha Build San - Changelog and Updates

News

This is the third public alpha release of Crater Maker, and introduces a new mode: Scenario Mode. We've also included a slew of bug fixes and updates...

Alpha Build Zwei - Changelog and News

Alpha Build Zwei - Changelog and News

News

We've posted the second alpha up on our website for those of you that have preordered, make the jump to read the changelog! Up next, we’ll be adding...

3...2...1...BLASTOFF!

3...2...1...BLASTOFF!

News

We’re extremely excited to announce our new arcade adventure game, Crater Maker!

Post comment Comments
creppiks
creppiks - - 21 comments

dude.people didn't test it yet. people who didn't have moneys. most of them still kids. think it dude. just an advice. sorry if I did wrong.

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casefc3s
casefc3s - - 2 comments

No worries, I'm sure that shortly after the final release that we'll have a demo available to try it out before buying it at least. For now we have to focus on completing the game, and if folks like what they see so far and want to support us along the way then they can. :)

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creppiks
creppiks - - 21 comments

FREE ONE? YOU SURE IT'S PAYED?

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creppiks
creppiks - - 21 comments

it could be dead if you make it payed... just saying.

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casefc3s
casefc3s - - 2 comments

There's never a good way to answer comments like this... the fact is, we're human. We need to eat, and this is what we do for a living. We wish we could survive off the satisfaction of making the game alone. Even computers need electricity.

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