Cradle features a groundbreaking fast-paced system for melee combat driven by your intent and purpose. When you attack in Cradle it is not a stand-in for a random number generator, the actual strike of your weapon is what determines damage. Cradle’s highly responsive attack and movement systems provide unprecedented control and fluidity in player movement and combat. In Cradle, you fight with your wits and your reflexes, not dice.
Now this is really nice! Keep up guys
Thank you very much :)
What FOV values do you use in the game, and is this image somewhat different in the FOV, compared to the rest? Because it seems distorted on the close-by objects; in a good way, though ^^
It's one of my favorite ingame shot, but I can't help thinking that it looks like it has a different perspective than the rest.