The first playable build for Cosmopolis Inc. intended just to show the general idea of the future game. It lacks many of the features that will make the game unique but at the moment it allows a player to build stuff and create a small working economy.
The first playable build for Cosmopolis Inc. intended just to show the general idea of the future game. It lacks many of the features that will make the game unique but at the moment it allows a player to build stuff and create a small working economy.
Instructions:
- Press B to show the building browser and see what you can build.
- Press Tab to rotate building hologram.
- If hologram is green means you can build. Red means you cannot build there.
- Mines need to located directly over resource deposits (marked in green) so they can extract them.
- If you need extra population press F1 to spawn more citizens (this will be removed later).
- Citizens need housing, food and jobs to be happy (and alive) but citizen approval and health are disabled for the moment.
- Ships will visit your city regularly to import/export resources and leave new citizens.