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CoreBreach is THE brand-new futuristic "anti-gravity" racing game with combat-based gameplay. ** PLEASE CHECK THE SYSTEM REQUIREMENTS AND TRY THE DEMO PRIOR TO PURCHASE ** * 6 exciting anti-gravity racing ships from easily maneuverable to rigid but ultra-fast * 6 beautiful, detailed and futuristic race tracks of varying difficulty * 6 different combat weapons incl. the deadly „Zeus Plasma Cannon“ * career mode with enthralling story-line * upgrade ships and weapons with your trophy money * unlock bonus tracks by accomplishing special objectives * split-screen multiplayer and online highscores * time-attack mode for endless challenge * support for steering wheels and gamepads * enjoy DRM-free gaming without intrusive protection measures ** SYSTEM REQUIREMENTS ** * 1GB HD, 512MB RAM & 1024x768 Display * ATI Radeon HD 2400 or higher * NVIDIA GeForce 7300 or higher ("Optimus" NOT SUPPORTED on Linux) * INTEL HD Graphics 3000 or higher (NOT SUPPORTED on Linux)

Post news Report RSS CoreBreach v1.1.5 released, future improvements planned

Version 1.1.5 of CoreBreach has been released for all currently supported platforms, and will appear in online stores distributing CoreBreach in a few days. Meanwhile we are currently seeking input for future game improvements…

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Version 1.1.5 of CoreBreach has been released for all currently supported platforms, and will appear in online stores distributing CoreBreach in a few days. This release fixes a few problems, brings some nice performance gains and incorporates enhancements in response to user feedback (smaller music notification, additional easier difficulty level). This version has also been significantly rewritten for iOS compatibility, expect CoreBreach coming to iPhone & iPad devices in a few days.

Since porting to new platforms is nearly finished now, we can turn our attention to improving the game in response to user feedback to make everyone happy with it. Since the most common complaint with the game seems to be about the playership steering we’d like to invite every (potential) customer to give us feedback how to improve the game in this area here:

Desura - CoreBreach Forum - Steering Improvements

Full v1.1.5 ChangeLog:
First version for iOS
Added an even easier difficulty level by popular demand
Improved performance, graphics & stability
Improved usability with better font rendering and smaller on-screen notifications
Added fallback special effects for systems without post-processing
Fixes problem with online high-scores and nicknames containing spaces (Mac) Fixes problem with the multiplayer mode and the pause-menu (Windows/Linux)


Your core game looks very good, but you desperately need a smoother camera. Add in some physics to the anti-gravity craft and you'll be adding a lot of polish. I'm just going by what WipeOut had, that this seems to be lacking.

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