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Contagion VR: Outbreak is a first-person shooter built from the ground up exclusively for VR. Fully immerse yourself in a world initially familiar to you, and witness it's transformation into something much darker as it rapidly changes right before your eyes.

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2019 Devblog #4

2019 Devblog #4

News

Catch up on the latest! Mission 3 almost ready for live release, and all hands readying for PSVR launch.

2019 Devblog #3

2019 Devblog #3

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PSVR Dev Kit received! See what the team was working on!

Major update 5.3 Live!

Major update 5.3 Live!

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Greetings and salutations survivors! We’re back again with another monster of an update! (No pun intended) This time around we’ve got major bugs fixed...

2019 Devblog #2

2019 Devblog #2

News

Work on Mission 3 has continued along with fixing Toggle grip sticky controls. See what was in store this week for the team!

Major update 5.2

Major update 5.2

News 1 comment

Hello everyone, it’s that time again, another update we’re ready to release to the masses.

2019 Devblog #1

2019 Devblog #1

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New save system is in testing! New sniper Rifle! New weapons audio!

Update 5.1 - now released!

Update 5.1 - now released!

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Greetings everyone we hope you all enjoyed the holidays as much as we did! We’ve been working hard to try and get this important update out so let’s...

The Brian Blog

The Brian Blog

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Happy New Year! The team is back at it and already on bug fixes. From crossbow to Oculus fixes. While the team is hard at work, here is the Brian Blog!

Weekly Devblog December Week 2

Weekly Devblog December Week 2

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Mission 2 testing wrapping up! Are you ready for it?

December Weekly Devblog Week 1

December Weekly Devblog Week 1

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What has the team been up to?! Well among them it starts with an S and ends with hotguns and melee. Take a look!

Weekly Dev Blog November Week 4

Weekly Dev Blog November Week 4

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Sorry for the late post everyone. This Dev blog we see Mission 2 into the playtesters hands! Come see what the team has been working on!

Weekly Dev Blog November Week 3

Weekly Dev Blog November Week 3

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Mission 2 "Vacancy" is in alpha for testers to check out and give feedback. Only a matter of time before its live!

Weekly Dev Blog November Week 2!

Weekly Dev Blog November Week 2!

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Hope all had a happy Day of the Dead weekend! Also, for those that took advantage of the Halloween sale, be ready for what's to come soon!

Weekly Dev Blog November Week 1

Weekly Dev Blog November Week 1

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After a great Halloween sale! We are at it again for this weeks Devblog! Come see what the team is working on.

Halloween Sale!

Halloween Sale!

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SALE! SALE! SALE! Come and get it while it's hot! Grab one for a friend too! ;)

Update 4!

Update 4!

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Hey all, after a successful alpha and beta, we are happy to present to you Update 4 in Full Release!

Weekly Dev Blog October Week 3

Weekly Dev Blog October Week 3

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Week 3 of October Devblogs is here! Mission 2 "Vacancy" So close and almost ready for testing! See what the team has contributed!

Weekly Dev Blog October Week 2

Weekly Dev Blog October Week 2

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Here is the devblog update! Come see what new things the team has to share!

Weekly Dev Blog October Week 1

Weekly Dev Blog October Week 1

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Sorry for the delay, but here is what the team has been working on!

Weekly Devblog September Week 4

Weekly Devblog September Week 4

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A small update, though we have much coming up! Come take a look what the team worked on this week!

Weekly Devblog September Week 3

Weekly Devblog September Week 3

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Back again for a new dev blog and some sneak peeks.

Update 3 Released!

Update 3 Released!

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This has been a long time coming. We want to first thank all our playtesters that worked hard testing out the Closed Alpha.

Weekly Devblog September

Weekly Devblog September

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Catching up for the first half of September, catch up on the latest!

Sneak Peak: Resource Gathering

Sneak Peak: Resource Gathering

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It's been a very busy week, between getting everything ready to finalize the launch of Update 3, and some of us preparing for Hurricane Florence on the...

Update 3 beta is live!

Update 3 beta is live!

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Alright folks, after testing it a bunch and confirming nothing game-breaking, pushing this out to Beta. There's some polish needed in a few areas but...

Expos and Beyond!

Expos and Beyond!

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Mike went to PAX while Victor went to OIX! More expos to come! Let us know where you'd like to see us!

Closing Up Shop...

Closing Up Shop...

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It is with great sadness that I have to say that we will be closing up shop... the Alpha branch shop that is... :steammocking:

Weekly Devblog August Week 4

Weekly Devblog August Week 4

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Hey guys, it's been a pretty busy two weeks, but here is the latest in the devblog. From a successful Orlando IX convention to new assets!

Weekly Devblog August Week 2

Weekly Devblog August Week 2

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Moving into the second week of August and already we have implemented save/load into Alpha. Come check out see what everyone worked on!

 Slot Saving in Alpha!

Slot Saving in Alpha!

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Slot Saving is Feature Complete and in Alpha now, all of you that wanted it...go have at it and break it and let us know what blew up, thanks!