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CONQUER THE STARS - IN ABOUT FIVE MINUTES

A fresh take on proven formulas, this war game simulator condenses the frantic endgame action of classic 4X campaigns into rapid bite-sized matches. Capture and defend territories in macro-scale encounters, claiming assets to strengthen your navy.

Deep rules and clear systems offer a unique, accessible, and highly dynamic experience. Truly put your skills to the test - or take it easy with flexible difficulty.

Slow the action to a crawl to master the basics, then crank it to eleven for a real challenge. Designed for extended play - but you can get a quick fix of 4X action in five minutes flat.

The result of thousands of hours of solo development, Constellation Tactics offers endless instant RTS action. Engineered to be fast, simple, and satisfying.

Vote on Steam Greenlight!

KEY FEATURES

SPECIALIZED AI
Extended development has produced a challenging, unpredictable artificial opponent. Thanks to randomized traits and personalities, foes range from incompetent to indomitable.

SIMULATION FIRST
Test yourself in dynamic - often unfair - situations. Victory is never assured, and your hard-won assets are always on the line. Optional random events can create true chaos.

GROWTH AND PROGRESS
Achieve naval supremacy with assets captured in battle. Specialize in key traits or diversify to handle any situation. Multiple playable factions encourage experimentation.

PHILOSOPHY OF FUN
Created for lasting value, each session offers a fresh experience. Matches are quick and brutal - campaign progress is steady. Designed to offer instant fun & nuanced action.

FUNCTIONAL INPUT
Controls designed for rapid macro-management enable you to act decisively, even under duress. Effectively commanding hundreds of units becomes second nature.

FUNCTIONAL OUTPUT
Strong visual feedback communicates all essential information at a glance. Follow and manage evolving conflicts with effortless battlefield awareness.

ABOUT THE AUTHOR

This is my debut project, and I'm committed to delivering lovingly hand-crafted games for years to come. If you'd like to help me achieve my dream of becoming a full-time solo developer, please consider telling your friends about my work!

Visit LegacyFormat.com to learn more,

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My debut game is live on Steam Greenlight as of this morning, and I don't mind telling you I'm going a little crazy already. It's been such a long journey, working silently at my own pace: To suddenly go public and have my baby scrutinized and vetted by the gaming public is a nerve-wracking experience to say the least.

I'm not promising anything I can't deliver, so I'm confident that anyone who thinks they'll like my game ultimately will. Even so, after investing a few thousand hours in a single project, nothing could've prepared me for the exhilaration and anxiety of clicking that little green Submit button.

I'm not sure what to expect from IndieDB. To be honest, I'm not sure what to expect from anything, period. I'm operating a blog on my website (and I'm getting pulled in different directions by different sites and responsibilities), but I'm going to make an effort to keep an active presence here too.

If you dig my work, please tell a friend! You could really change my life. No joke!

Thanks for sharing your time,
-Mike J.

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Constellation Tactics
Platforms
Windows, Mac, Linux
Developer & Publisher
Legacy Format
Engine
Unity
Contact
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Homepage
Legacyformat.com
Release date
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Style
Genre
4X
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @legacyformat

RT @melodive: Retweet if you ever dreamed of soaring the skies as a cute voxel bird, because now you can! #FuglT.co

Sep 16 2017

RT @DavidWehle: Two years later, and the day is finally here... The First Tree comes out tomorrow on PC and Mac! Man I'm nervous!… T.co

Sep 13 2017

RT @BrandonGameDev: You can't shortcut the 10,000 hours rule. - Sincerely, a guy who tried very hard to shortcut the 10,000 hours rule.

May 3 2017

RT @EmilMeiton: what..., wait.., I neeed youu! :( (testing stuff with vertex position in shader) #unity3d T.co

Apr 21 2017

RT @_dickie: 'lo #indiedevhour been working on Wind Waker style lights, grab the #shader and see the issues over at #polycountT.co

Apr 13 2017

RT @DavidWehle: Lost in an endless lake at night, a mysterious guide escorts you towards The First Tree. #madewithunity #gamedev T.co

Apr 7 2017

Kind of shocked by how few Indie Game Review people I could find on youtube. Any suggestions for locating folks who'll review my #IndieGame?

Apr 5 2017

I first came to twitter to advertise. Now I visit to get inspired to get off my butt and do some work. Either way, you guys rock! #indiedev

Apr 5 2017

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