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Congo is a survival co-op game set in the Heart of Darkness - The jungles of the Congo. Players must work together to survive waves of light-fearing demons by gathering weapons, ammo and controlling their swarm with fixed and portable lights.

Report RSS Congo v1.0 Release is looming!

It's been a quiet few months on the announcement pages, but that doesn't mean we haven't been working hard behind the scenes. We're creeping up on the final release build and its full of cool new features and some totally re-worked systems.

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It's been a quiet few months on the announcement pages, but that doesn't mean we haven't been working hard behind the scenes. We're creeping up on the final release build and its full of cool new features and some totally re-worked systems.

Firstly, the jungle has been completely re-made. We have added a number of new foliage and tree types that have made the whole jungle more atmospheric. Now that the jungle is higher and more dynamic we have recreated the bush rustling system in both sound and movement. You will be able to see the bushes rustle as you walk through them and when the demons are running through or lurking in them and the sound should more accurately identify where a demon is.



Since the build where we introduced the foliage system and tree canopy hiding, we suffered from an issue where the screen and jungle would seem to flash when the player went under the tree canopy and threw up some weird graphical glitches where you could see rivers through the trees. This was caused because we changed tree materials to transparent when a player is under the tree canopy but had difficulty separating out a single tree. This whole system has been re-designed and have put the tree hiding inside the tree's shader, therefore removing the need to change any materials and the result is fantastic.

This has also allowed us to be able to use Atmospheric Fog on higher altitude levels without horrible graphical errors... the result? A way more atmospheric environment.



Those are just a few of the big features we've been working on as well as:

- Dynamic weather system
- Level based XP system
- 3 New objective levels
- 8 New defense levels
- Hundreds of bug fixes!

Closer to release, we will post out more detail on these separate features and all the work we've been doing over the last few months.

..........And a release date!



Thanks for staying strong and we look forward to seeing you in the jungle!

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