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A Lovecraft inspired fast-paced science fiction horror FPS of pure cosmic dread.

Post news Report RSS Color Out of Space

I'm excited to officially reveal the details of my esoteric indie sci-fi/horror game. I've been streaming my work on Twitch for about a year now, handcrafting nearly 250 assets in front of a small audience. The game will run on Unreal Engine, assets are being made with Blender and Substance Painter/Designer. I intend to release the game on Steam, Epic Games Store and possibly on the Nintendo Switch in the fourth quarter of 2020.

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Inspired by the timeless horror fiction works of late author H.P. Lovecraft; experienced through a first-person narrative perspective. Set towards the end of the 19th century, Color Out of Space tells a bloodcurdling, nightmare fuelling, downright disturbing tale about the adverse circumstances of the Gardners, a family in the midst of moving to a rural farmstead in Massachusetts.

As they settle into their new home, a meteor is seen falling from the sky; finally landing on their property. The equivocal aerolite melts into the earth. The surrounding land emits a strange, shapeless stream of vapor that exhibits bizarre optical properties. An unplaceable color; unlike anything within the known visible spectrum, almost impossible to describe.

The color permeates the land, then ominously infuses itself into the water source by inhabiting a nearby well. Distortions in space-time occur as the color inoculates the local ecosystem, livestock and the inauspicious members of the Gardner family. They ultimately come to the dreadful realization that the alien presence is causing widespread genetic mutation. Devouring the vitality of all organic life in its vicinity and afflicting the Gardner family with devastating, unimaginable torment.

Streaming my work on Twitch Mon-Fri @3pm EST

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