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You're a minimum wage worker stuck in a job you hate, with robots that hate you, and employers that hate you more. So, basically, it's like every other day, except with disgusting, run-down animatronics trying to kill you every shift. Also, with mysteries. Lots of those, along with the body count of your average mid-sized, failing corporation. | All of the bots behave differently from each other - significantly differently, not just in what rooms they go in and out of. Each bot has its own way of doing things and trying to catch you unaware, and each bot has its own counter. Levels are actually different. Your response needs to be actually different. | Have some spooks, have some intrigue, have some fun.

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Add media Report RSS August 13th Update (view original)
August 13th Update
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Description

We.

Are.

DONE!*

*Mostly.

She moves seamlessly through one room - her relationships with the others still need to be laid down.

But:

She can do everything I set out to do with her. There's something I may go ahead and add to contribute to realism and I think it will add a lot of atmosphere, but. All of her main functions, everything I set out to do with her climbing, it is done. She flows between a climbing and walking state, she can get up and down and continue to make decisions. I'm not proud of myself often, but I am proud right now.

I'm going to really think about whether or not I want to make this 'in-between' mode; I think I'll prod at it a little before I call it quits for the night.

She has 38 variables used in her climbing setup. Most of the bots have somewhere between 5-10, I'd say? Quite a few just have 3-6. After the parent BP, of course.

Spaghetii