A Free To Play FPS built with the Unity engine in which you can play Deathmatch or Team Deathmatch in Short Range Fights ( or Close Quarter Battles ). The game will be playable online
After 3 days of hard work, I finished my team system.
Each player is allocated to a team when he connects ( if there is more players on red team or equal players on both teams he is a blue player, else he is a red )
So when player connect after each other it gives: 1B-0R => 1B-1R => 2B-1R =>2B-2R ...
And if a player leaves a team and another one connects it balance the players automatically ( if a whole team leaves however it doesn't balance :/ )
The script is not well optimized ( I don't understand how the Masterclient can send a RPC only to the player who sent a RPC to him so he just send it to everyone )
Plus the team members don't have their team color yet :/ ( blue players will be blue as red players will be red )
But stay tuned ;)