Join Clive, an anthropomorphic rabbit, and Wrench, the literal monkey on his back as they travel through time and space in a lead-lined 1950's fridge. All in pursuit of the evil Dr Daucus and his plan for a rabbit-ruled world! Featuring time travelling, plenty of collectables, enemies, mini-games and tight controlling platforming.
Download Clive 'N' Wrench's first alpha demo now! Featuring 2 full levels, a boss battle and a large portion of the hub world, it should give a fairly...
Clive 'N' Wrench get an engine upgrade bringing sweeping improvements across the board! Plus we start rolling out alpha builds to Patreon supporters!
Launching Clive 'N' Wrench's first proper trailer in nearly 3 years, as well as our Patreon and Discord pages! Plus a sneak preview of our first full...
Clive 'N' Wrench take a trip... to their own house; although not quite as they know it! Plus a behind-the-scenes peek at our boss intro cutscenes!
It's been a long time coming, but it's time to delve deep into the last 8 months of work! Including new and updated worlds, refined controls and other...
Quite a biggen this time! Showcasing the dungeon crawling, castle scaling Middle Ages as well as the sunny port side Flambé Island in Ancient Greece!
It's been a fair old while, but now seems like an ideal time to discuss some recent changes and progress! So, in the last update I covered the change...
Well it has been a while, here we'll detail a whole bunch of new, improved and changed stuff. Including new animations, controls and even a full graphics...
New character designs, a new level, some impressive new fur shaders... It's a biggen! It's about time Clive n Wrench started to look like a modern day...
Our brand new shiny trailer, playable demo and crowdfunding campaign launches!
A full playable alpha demo of our 3D action platformer is now available to download! We'd love to hear some feedback, suggestions or the like.
Clive's now up on Greenlight, and has a brand new trailer!
Tightening the bolts of gameplay, a new voiced-over style of devlog and refining of aesthetics.
Welcome to the newest level, A Grave Mistake. Full of rain, mud, gravestones, ghosts, ghouls and even flower donning skeletons!
Welcome back to Iceceratops! The level has been extended and is around 85% done. However that isn't the only change! We've got new animations, a few new...
Introducing the latest level, Iceceratops. Set atop a snowy mountain in the prehistoric era. Expect sabretooth cavemen, dinosaurs and plenty of platforming...
Introducing our new Western themed level, plus a host of new features such as enemies, attacks, ladders, butt bashing and more!
A fairly short one this time, but plenty to pack in nonetheless. More new mechanics, new animations and a brand new level; Mayan Magma!
Introducing a host of new gameplay mechanics including swimming, ledge climbing and crouch-jumping. Plus the first footage of Clive's new look.
Thanks to the wonderful feedback we've been getting off the back of our Kickstarter, we've been refining and adding to the game with some really positive...
As our most requested release platform, we are very pleased to announce we are now officially developing for the Wii U!
Introducing a new level; Madhatten. Set in the year 3014 it's a city mostly above ground, with hover cars, and an almost alien skyline.
With 26 days to go things are going steady, we've got a long way to go but it's all positive so far. The most important thing is to say a big thanks to...
After 3 years of work, many iterations, and many issues; we are finally ready to launch our Kickstarter campaign! We sincerely hope you will consider...
After a lot of head scratching about how different moves and powers worked contextually, and the realisation that Clive was lacking a little comedic relief...
Time to show another side of Clive. As well as the main platformer levels, there are also Mini-Levels, the first of which we're showing is a 1940's dogfighting...
Anyone up for some gallivanting around a haunted mansion? Perhaps fireballing enemies? It's time to introduce both! That's right, Clive has a new power...
This update brings a new Level, changes to the way the character controls, enemies and more!
Clive has a new face, fully rigged for facial animation and lip syncing, something that has been long over due. So yes, the project is still alive and...
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