Version 0.6.1 is here!
News
- Updated to Unity 2017.2.2p4
- Modern playable characters can now buy turrets
- Audio management improved
- The enemy has now funds and can use superweapons against your team
- Warnings’ color are now changed
- AI target’s detection improved
- Migrated to .NET 4.6
- Improved HP floating points
- Experience management improved: it is now harder to level, each level restore the player’s or character’s health and improve it by 10
- Max level reached is now displayed on stats menu
- The Player can no longer buy items while dead
- Boss music is restarted after a superweapon
- Sound effect of artillery and meteors changed
- Removed collisions with HP floating points
- Removed unused maps from the main menu
Fixes
- Fixed destruction effect of catapults and tents on Melite defense map