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City of Amber is an action/horror title designed to play similarly to a 2D version of Bloodborne or the Souls series. The combat is focused on a dodging, blocking and attacking system that all runs off of a stamina gauge and revolves around the use of guns and melee weapons. The world itself is a dark and dreary place full of monsters, puzzles and exploration. Lily can be upgraded by using EXP acquired through combat. Upgrades consist of learning new evasive maneuvers, increasing attack power, learning new melee combos, increasing firearms effectiveness and improving stamina.

Post news Report RSS Grave Prosperity To City of Amber

City of Amber is a game currently under development that was once known as Grave Prosperity. This is an outline of how it came to be.

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For many many months I have been working on a massive patch for Grave Prosperity: Redux. It was my very first game and sort of my baby. But looking at it I realized that it had been around for years serving as my guinea pig and learning tool, and the effort being put into this patch may end up going unnoticed due to the title's overwhelming unpopularity in the past.

So I decided to officially discontinue all work on "Grave Prosperity" and use the progress I have made on its patch to create a separate game entirely. This will allow for a much needed fresh new start!
So basically the title and character names will change, but what has been posted advertising the progress of the patch's story and gameplay will not change. The patch is so vastly different from the original game it was meant for that it would hardly be recognizable as the same game anyway.

GP was my first real attempt at development. It was fun and I learned a lot from it, but it's about time to shut it down and apply everything I have learned to a new title that has no prior history behind it!

This new game will be called "City of Amber"

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