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First-person action game, project codename is Citizen Pain.

Post news Report RSS Citizen Pain | First Person Action Prototype in Unreal Engine 5

Hello everyone! As a personal project in my spare time I’m developing a prototype of a first-person action game, project codename is Citizen Pain.

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Here is a prototype on enemy mechanics. In the video I show some of the progress:

I started making a greybox of the first map. I was inspired by the Boletaria level from Demon’s Souls, trying to understand how the gameplay mechanics are integrated into the level design:

This week I implemented a new enemy, the Soldier Swordsman. These enemies have much more health than the normal enemies. They have a chance to throw a Firebomb, which creates an area damage.

At the moment their attacks consist of two slow horizontal swings, and a side step where they can block player attacks (not implemented for now).

In addition, I created other destructibles such as chairs and tables, and placed them in the greybox level together with the Soldier Swordsman:

I will try to post updates weekly!

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