• Register

Citadel is a faithful remake of the original game System Shock created in 1994 by Looking Glass Studios.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Citadel Side View (In-Editor) (view original)
Citadel Side View (In-Editor)
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
JosiahJack Author
JosiahJack

SIDE NOTE: Levels R, 1, 2, 3, 4, and 5 all fit together fairly nicely when you line up the elevators. Levels 6 & 7 line up nicely with eachother, Level 8 is way off from the elevator on level 7 (unless the security level is actually offcenter, but lines up okayish with level 9. All in all, unless Citadel has some curving elevators, it doesn't actually fit together.

Oh well!

Reply Good karma+2 votes
JosiahJack Author
JosiahJack

SIDE SIDE NOTE: Elevator travel is handled via teleportation, but the player view angles and player position inside the elevator is preserved so players won't notice it, similar to how Half-Life handles it's level transitions.

Reply Good karma+2 votes
myxale
myxale

Wow. Just Wow.

Reply Good karma Bad karma+2 votes
code_man
code_man

Wow nice work, you must have worked day and night at this.

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

This is the side view of my current progress on Citadel Station. Note that I have only focused on level geometry and texturing so far. Levels R, 1, 2, 3, 4, 5, 7, G1, G2, G4 are complete (G's are groves). Levels 8, 9 are partially complete. Level 6, not yet started.

Details
Date
Size
960×796
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report