So we decided to make a change to the teleporter system. In its old state it was very hard for players to successfully complete a level without at least dying a couple times because they had no idea where they would teleport to, even a player with the fastest reflexes would have a hard time not dying a few times the first time they play a level, which really takes the skill aspect out of it, making it more dependent on trial and error and memorization, which we did not want. There is now a number system on the teleporters so players can tell where they will be headed next. It really makes a world of difference and the game play is a lot more “fair” now, which I’m sure many will appreciate.
The change is not represented in the current Trailer that we have out, but you be able to see it soon in upcoming game play footage.