Jake S. Del Mastro
Based in Toronto, Canada
You play as Detective Chuck Jones (no relation to the animator of the same name), a rough and tumble LA cop in the year 1976. While involved in a high-speed chase you have a car accident and are heavily wounded. To avoid death you are cryogenically frozen, many years in the future you are unfrozen and must track down and apprehend a dangerous criminal in a strange time by flying around the galaxy in your rocket powered El Camino, meeting interesting characters, solving puzzles and listening to a Funky 1970s soundtrack. Chuck Jones: Space Cop of the Future is styled after classic DOS adventure games, and even runs on DOS.
I began Chuck Jones: Space Cop of the Future in March 2016 as a programming exercise. The goal: to create a classic style adventure game exactly the way they were done in the past. This means it had to run on DOS, using 16 bit hardware. As the exercise progressed it became clear that the game was worth bringing to the world. I doubled down on the game and started making awesome pixel art and funky music to make the game whole.
- Awesome puzzles
- Epic Funky Original soundtrack
- Rocket Powered El Caminos
- Actually 16 bit
Chuck Jones: Space Cop of the Future on Android and DOS YouTube
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Jake S. Del Mastro allows for the contents of Chuck Jones: Space Cop of the Future to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Chuck Jones: Space Cop of the Future is legally & explicitly allowed by Jake S. Del Mastro. This permission can be found in writing at https://www.indiedb.com/games/chuck-jones-space-cop-of-the-future/presskit.
About Jake S. Del Mastro
Developer of point and click adventure game Chuck Jones: Space Cop of the Future
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Chuck Jones: Space Cop of the Future Credits
Jake S. Del Mastro