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Children of the Galaxy is a grand scale 4x turn-based strategy game with a turn-based combat and tactical elements. You can explore the galaxy, colonize planets and build huge armies of starships to fight in epic space battles.

Post news Report RSS Children of the Galaxy - November update

November was full of events. The game passed Steam Greenlight on 23rd and it's moving towards the closed alpha in January 2017.

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November was full of events. The game passed Steam Greenlight on 23rd and it's moving towards the closed alpha in January 2017. There were some interesting updates during Greenlight (Linux Vulkan version, localization). You can read more here.
November update was all about tweaks in UI, few changes in gameplay and small AI refactor. Let me tell you about some of those changes in detail. There is new search window for galaxy view so you can quickly find any planet or star system. Report window was redesigned and new filter feature was added.

Report and Search windows

Filter was added to Galaxy Overview Unit panel. Units have more info icons in the list now with the information if there are on orbit, in dock area, active trade route etc

Filter and unit info

Victory panel with statistics was redesigned and victory type info was added.

Victory

And there is more:

  • Every saved game has special info for UI now, so you can see race, turn and date
  • Xenko engine was upgraded to v1.9
  • AI refactored to assembly
  • Star name generator added
  • Max unit rank set to 20
  • Hotkeys changed to be more Civ like
  • Minimap redesigned
  • UI state save feature added

That's it. If you are interested in development process there is public Trello for CoG.

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