Chernobyl Liquidators Simulator is a realistic take on 1986 Chernobyl nuclear disaster, where you will NOT fight mutants and monsters, instead work hard to contain the radiation, help the people and conspire with the government.
In this developer's log we discuss the aspects of environmental objects interaction in Chernobyl Liquidators Simulator. We also present some of our 2D...
devlog #4 repairs & vibe
In this newsfeed we present one of the ambient, soundtrack tracks that we've prepared. Also at the end there's a link to download the track in mp3 for...
dev log #3 the atmosphere
In this dev-log we delve into the inventory system design as well as characters statistics and statuses.
dev log #2 the inventory
In this devlog we describe our design on dosimeter operation in the game - which is absolutely one of the most crucial tools in the liquidators backpack.
dev log #1 the dosimeter
This our very first article on the game we publish on IndieDB. We'd like to say hello to the community and present the general philosophy of our approach...
the journey beggins...
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