Cheftastic!: Buffet Blast is a top-down arcade shooter, in which you become a Chef and fight your way through the island to uncover the secrets hidden within. Smash crates, gather collectibles and solve puzzles while battling hordes of mutant vegetables. Take on the challenge and fight unique bosses each bringing a different style to tackle. Immerse yourself in our lush world full of vibrant locations and vivid colors.
Become a Chef and fight your way through the island to uncover the secrets hidden within. Smash crates, gather collectibles and solve puzzles while battling hordes of mutant vegetables. Take on the challenge and fight unique bosses each bringing a different style to tackle. Immerse yourself in our lush world full of vibrant locations and vivid colours.
Take your adventure through a multitude of different environments, each with their own surprises and unique playstyle possibilities! Fresh, but familiar gameplay will keep you glued to your seat as you slice carrots through the plains of Veggie Fields and dice toxic onions over the ice caps of Cryo-Point. Discover all the secrets, complete the puzzles, and solve the mystery that awaits!
Keep your spatula close as you dodge, shoot, and whack your way through hordes of mutant ingredients to reach your goal. The fast-paced, classic arcade combat gameplay is intense and satisfying for all, no matter your gaming experience.
Really make the game yours by customising chef and his equipment with 100s of combinations of cosmetics and customisable content and take back Isle Verdura in style. Collect rare collectibles and bank those coins to achieve full completion across all four corners of the continent.
Different ammo types for you to collect and return fire upon your foes!
You can also keep in touch with development via our Facebook, Twitter and LinkedIn. We look forward to hearing your thoughts!
It's finally here! The official "Project Chef" Veggie Fields level reveal
A Social media update from Not A Goose Games Studio
An insight into the development workflow for materials, including game optimisation for performance and file size
An overview of how we went from idea to finished enemy characters!
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