Game created in 25 hours for Ludum Dare #32 - Unconventional Weapon. So if weapons are for killing/hurting the enemy, an unconventional weapon might HEAL him. HOW TO PLAY: - Orange Orb shoots Orange bullets, and they hurt him, but they HEAL the enemy - Same goes for Blue Orb - Orange Orb has to catch blue bullets to survive and avoid orange (his) bullets - Same goes for Blue Orb - if the Orbs get to close to each other they'll get sucked into another by forcefield - escape forcefield ASAP, as it is killing all bulets (good or bad) in sight and kills Orbs faster Whoever survives the longest, wins! Enjoy! CONTROLS: [F] - Full Screen Player vs Player > 1st player - WSAD > 2nd player - Arrows Player vs CPU > 1st player - WSAD or Arrows
I would like to present to you my new game I created for Ludum Dare 32
So if weapons are for killing/hurting the enemy, an unconventional weapon might HEAL him.
And I made a game where player shoots a bullets that hurts him but heals the enemy.
- Orange Orb shoots Orange bullets, and they hurt him, but they HEAL the enemy
- Same goes for Blue Orb
- Orange Orb has to catch blue bullets to survive and avoid orange (his) bullets
- Same goes for Blue Orb
- if the Orbs get to close to each other they'll get sucked into another by forcefield
- escape forcefield ASAP, as it is killing all bulets (good or bad) in sight and kills Orbs faster
As always, any feedback apreciated ;)
[F] - Full Screen
Player vs Player
1st player - WSAD
2nd player - Arrows
Player vs CPU
1st player - WSAD or Arrows
Charge Negative for Windows/Linux CONTROLS: [F] - Full Screen Player vs Player 1st player - WSAD 2nd player - Arrows Player vs CPU 1st player - WSAD or...