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This is an open source PC remake of the classic N64 title's multiplayer "Multi" with both local and online sessions. Featuring updated assets, new content, support for modern resolutions, and input rebinding. Made in the Unity engine with 100% remade or freely available assets. This remake aims to capture how we remember playing the original but with nostalgia glasses firmly intact. It remakes the designs of the original but with higher fidelity and an emphasis on making it more enjoyable to play on modern hardware.

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Project Direction Change

Project Direction Change

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See updated project summary. In short for those who've followed the project thus far, assets are being made with more detail but will try and stick with...

Vault Map Completed

Vault Map Completed

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Finished the Vault map and have imported and lit it in Unity.

Vault Stairs/Ramps Completed

Vault Stairs/Ramps Completed

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The stairs on each color team's side are now fully textured.

Weapons and Sprites for Heist Completed

Weapons and Sprites for Heist Completed

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All the weapons and sprites used for the heist game mode are completed. Weapons include the Baseball Bat, Knives, Tommy Gun, Bazooka, Bombs, Sniper Rifle...

Vault map's texturing progress

Vault map's texturing progress

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Progress has been made to the Vault map's texturing. Now Red and Blue's spawn areas are more or less finished minus some grunge decals and some polish...

Vault map modeled

Vault map modeled

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Vault map is modeled and is now being textured. Fly-through recordings of the map not textured and uv-unwrapped.

Progress Update 8-12-19

Progress Update 8-12-19

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Weasel character model complete. Idle, walk, and run animations done. Moneybag model done. All Conker ( character ) related content, as well as any trademarks...