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Caveman's Life is all about the life of a caveman. Everything is normal until a time-travelling machine crashes on the earth..... Caveman's Life is an RPG game about time-travel. The game will not be free but will be sold on Desura. The game will include: Many quests, A battle system, Custom textures/models, A good storyline and more!
CONTENT:
Hello everyone!
I'm going to talk about the v0.012 alpha update of Caveman's Life. There some story updates today, but mostly art-updates. I will list all the features here. I decided that the graphics could be done better, so I'm changing all the graphics. I'm not done yet, but I release this update now because I'm going on vacation the next 10 days.
NEW ART:
- Changed all the graphics for the NPC's/player. (Player needs more work and the battle/armor animations also need to change.)
- Changed all the things that I can place in the world/cave. (tree, stone,...)
- Changed some items.(Not all the items on the picture are already changed...)
- Changed the balloon icons.
- Changed dirt/stone/grass (little 3d effect :D )
- Changed the menu icons.
TILESETS:
- Added water.
- Added Stone_Cave tileset. ( still old graphics: needs new graphics)
- Added Dirt_Cave tileset. (still old graphics: needs new graphics)
WILDLIFE:
- Added a duck.
ENEMIES:
- The enemy A.I. for the slime is much better now.
GAMEPLAY:
- Changed the transparant trees to normal trees again. (still needs events because battle animations are ABOVE other tiles.)
- Added wooden signs to the world so you can see where you are. (you can see them in the NEW ART section.)
- Added a short tutorial. It's almost nothing but now you can get trough the tutorial without restarting the game. The tutorial will change later on.
- Added credits for some scripts at the beginning of the game.
- Added a system where you can see the rarity of an item
STORY:
- You can play the first mission.
- I'm making the second mission.
EXTRA:
This were most of the features of the v0.012 alpha update of Caveman's Life.
Be sure to check the game out on:
- Facebook: Facebook.com
- My website: Cavemans-life.biglaunch.net
- Twitter: you can search Caveman's Life but I'm not so active on twitter atm.
- IndieDB: you're already here so don't expect a link!
This is an update to keep you guys up-to-date. This update contains no story updates , but mostly art updates.
I will talk about the update of the game and the improvements that I made in the game.
- Added an equipment system that changes the player his sprite when he changes armor.(I made 180 different cavemen sprites for the wooden armor WITHOUT weapons only...)
That's a really bad way of doing it, you should just make the sprites of the items itself and draw it on top of the player, lol.
I know, but the engine isn't made for that sort of thing and it causes many problems. I will try it though.
EDIT: It's simply not possible on the RPGmaker engine (because making a script that does this is really difficult and some of my armor pieces would not fit on the player). I have to make all the possible combinations myself....that's a lot of work.... :p