It’s a physics based puzzle/platformer – a mixture of several genres, which I’m sure fit well. The story is pretty simple: you need to find a gift for you girly and get out of the cave that you got trapped in. There are 25 levels + 1 bonus one, each level has its own task\idea; Game features: realistic physics (box2d), controls as simple as WASD\arrows keys, smooth scrolling, live music recorded for the game, over an hour of unique non-repetitive gameplay, small swf size.
You can always play it here:
itself:// http//oleg-vorontsov.com/?page_id=92 Hope you like it!" target="_blank">Cave puzzles: a gift
Also if you liked id, please show it to your friends, thanks a lot!!!
How it all was done:
It took me about 4 months to develop the game. First I managed to create 2-3 levels per day, than when I got closer to the end.. it took me about 4-5 days to finish the last level.. And generally it was REALLY hard to avoid any repetition, as I can say that EACH level has its own idea.. and there is almost no repetition at all, that was my concern. And I hope that will keep the players interest alive..
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