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The Cave In project is currently on hold while other projects are being worked on. Cave In is a first person puzzle adventure game by Nitrous Butterfly being developed using the Unity Engine that is heavily inspired by classic adventure puzzle games like MYST and The Longest Journey. As a first person game the player will be able to walk freely around the environment to discover, find and interact in a way expected of more modern game titles.

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Alpha Demo Available

Alpha Demo Available

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Playable alpha demo now available for download. Seeking feedback.

DevBlog #2 – Unity 5 DynamicGI

DevBlog #2 – Unity 5 DynamicGI

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Developer Blog about dynamic GI in Unity and toggling emissive lights.

Developer Blog #1

Developer Blog #1

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Brief blog on some of the development process of Cave In.

DevBlog: Smart Phone Inventory

DevBlog: Smart Phone Inventory

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New information regarding the inventory and in game user interface.

Dev Blog: Subtitle System

Dev Blog: Subtitle System

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Cave In Dev Blog discussing the creation of a subtitle system in Unity.

Engine Change & Progress Report

Engine Change & Progress Report

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Cave In switches engines, starts level prototypes and new core back bone code.