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Imagine following situation: You are stranded on an island, far, far away from any known country, and know you´re only task is to survive... It will be a first person Role-Playing-Adventure-Simulation Game (with more than one island, hopefully) where we hope to implement building shacks, later huts, trading with the natives and dealing with the nature...

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CiP lives again!

CiP lives again!

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After over a year of absence, CiP reports back to life!

Version 0.1a finished!

Version 0.1a finished!

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We just finished work on version 0.1 of alpha of our game Caught in Paradise.

Restart of the project!

Restart of the project!

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We decided to restart Caught in Paradise for various reasons.

Reaches alpha!

Reaches alpha!

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Finally, after weeks of work we can gladly announce that Caught in Paradise has reached Alpha.

Caught in Paradise reaches pre-alpha status!

Caught in Paradise reaches pre-alpha status!

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Warlord Interactive is glad to announce the pre-alpha status of Caught in Paradise!

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Caught in Paradise
Platforms
Windows, Mac, Linux
Developer & Publisher
Warlord Interactive
Engine
Unity
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