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Fight for your life in the survival, action game, Call of Tomsk-7. Horrifying monsters are pouring out of the forgotten and abandoned Soviet-era Tomsk-7 biological weapons facility. It is your job to battle the creatures and try to wipe them out. As you improve your score, you will unlock new weapons to aid you in your fight as well as new perks in the form of hats that give you special upgrades and attributes to help survive the onslaught of creatures. In the world of Tomsk-7 running and gunning is only half the battle. You must strategically use your secondary weapons which consist of Molotov cocktails, land mines, Tomahawks, and anti-bug smoke bombs in order to ensure your long term survival.

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Call of Tomsk-7 Version 1.5 has been released.

Exciting new modes and features have been added. The "Challenge Mode" requires the player survive a fixed time period with limited resources. It has 5 Missions to complete. The game has a new Hard Mode with heart-pounding action created by more enemies and rewards the player with a score bonus. A new gun, with a 55 round clip has been added. Bug fixes were made for sound and graphical oddities.

- New challenge mode
- New gun
- New hard difficulty setting
- Bug fixes
- Improved interface

Call of Tomsk-7 Released on Desura

Call of Tomsk-7 Released on Desura

News

Horrifying monsters are pouring out of the forgotten and abandoned Soviet-era Tomsk-7 biological weapons facility.

Tomsk-7 site update

Tomsk-7 site update

News

new website for Tomsk-7 now, project close to completion check out the beta before final release.

Post comment Comments  (0 - 10 of 34)
Guest
Guest - - 689,230 comments

Did you release this game or give permission to release on Steam

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darkman945
darkman945 - - 15 comments

Thanks, i thought you like it so if i can help you by giving you ideas that would be nice coz i make art of the things i sayed you,i sadly cant show you em coz i cant upload pictures..sadly!BUT i thought of 3 new ideas!
1.In game house building! for shelter:house makes you go in it and regain HP making you though invincible while you are in the house!its like a checkpoint or save!
2. materials found trhough killing the tall things like zombies-etc. a house needs-15wood,10rock,and 5 gel...
3.In game house scavenging,when near a house that says E mean its empty,F full of stuff,Z zombie area+++
house scavenging gives you things-only the zombie arena gives you secret weapon-Bubblegun,BZOOKA,flamethrower...
Hope you liked these too have fun thinking through and reading again and again :)

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Red45 Creator
Red45 - - 27 comments

These are some cool Ideas and I do intend to have a flame thrower in the game at some point, however making a house building feature into the game has a number of problems. First, the game was not originally designed around any type of house building or resource managing mechanic so I think it would be difficult to try and shoehorn in a system like that after the fact. To be frank I think it would be much easier to start from scratch on a new game than to add those systems. Also I personally believe that games built around house building and scavenging for rescores are really common among Indie game developers, not to mention really well made, games like project zomboid, terraria and of course minecraft all offer awesome game play. Those games boast a level of quality in there execution of those systems that a modified version of Tomsk-7 could never hope to compete with. But please don’t be discouraged I still really like your Ideas and I’m happy to hear more and will continue to try and get some of them in my next update!!! Also I would like to see your art work, sounds really cool.

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darkman945
darkman945 - - 15 comments

hed Red i think the game could use a few new zombie er ideas if u like em:
1.Boss Battle:when rescue came i though in my face WHAT thats all i thought a giant worm like thingy would destroy me but no thats the idea!make a in game boss after rescue:the tall white things but make it like you are standing in the helicopter and a giant thing grabs the helicopter and than u must shoot its face while the fly bugs are coming off its body<-(ugly)
2.new zombie it is a short slow moving Tank like slime when killed it drops a secret gun-bubblegun OR slow cannon OR poop(er slime) thrower
3.civillians that have a part of body turned into the zombie white thing and have wings-they come in different ways-guns,sword,knife,hand,torn of head er ugly again
4.secret MOB its a giant FLY BUG attack:shoots 5 bugs that crawl and attack you!
5:bugs little thingy that eats you brain ...urg.braaainnns.
THAT WAS MY IDEAS THEN HAVE FUN reading through and making em ingame!

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Red45 Creator
Red45 - - 27 comments

Thank you for you feed back I’m going to keep thinking about your Ideas, but I REALY like number 4 that is such a cool idea I already have a ground enemy that spawns flying bugs, but a flying enemy that spawns some type of ground enemy I love it !!! There is something very yin and yang about that concept that I think would really help give the game some balance. Also I agree that the ending is somewhat abrupt, in all honesty I did not imagine that that people would find both ending so quickly so I didn’t think much of it but seeing that all of the players have found it and embraced it I should expand on what happens I’m still thinking about what that will look like but, I will add something for sure. I really want to thank everyone for their feedback it really helps me know what to add to this game as well gives me insight on how to approach my next project. Keep it coming ; )

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Tody
Tody - - 110 comments

Here's my review of the game: Egamer.co.za

I really enjoyed it :D Great stuff, Red45! Hope the feedback proves useful.

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Red45 Creator
Red45 - - 27 comments

Azhar - Thank you so much for your review. Your feedback is invaluable. I will work tirelessly to address the majority of the shortcomings that you have outlined in your review as part of my next update for the game.

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Tody
Tody - - 110 comments

Sure, no problem! :D Happy to help, and thanks for the game, I had a really great time with it :) Awesome, I look forward to that update, and I'll definitely play through the game again when it's out! :D Must get OVER 9000 points! :P

All the best.

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Red45 Creator
Red45 - - 27 comments

Thanks again, If you can get to 10,000 there is a hidden hat you can get too :P, also just for fun you can look at some of my REJECTED Hats by pressing the 1 and 2 keys on the main menu.

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Tody
Tody - - 110 comments

Really? O_O You're killing me buddy, when that update is out I'll go for 10 000 then! :D Must get ALL the hats. Getting this many points requires you to stay in the fight even after rescue comes, right?

Awesome stuff, I'm looking forward to it :D

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Red45 Creator
Red45 - - 27 comments

ya I try to keep my score going after the bomb drops to get that score but I’m thinking if I add a "Hard Mode" maybe I can give the players a point bonus so they can get the other hats.

thanks for contributing so much : )

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Tody
Tody - - 110 comments

Ah I figured it would be something like that :P Hmm, Hard Core mode sounds like a good idea, maybe enemies come at a faster rate and you don't get that slow start. Like the pacing is really good, and it gets challenging at just the right time, which I found awesome, but after getting experienced at the game I did want to jump straight into a harder fight :P So thumbs up for a Hard Core mode :D

Sure, happy to help :)

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Red45 Creator
Red45 - - 27 comments

You will have a much faster start on hard core mode I know because it was in the game from very start of development; I just took it out of the game because I assumed people would not want it. You should have seen me face plant when I was reading your review LOL… but I don't think you want the monsters coming at you faster I used to have them come at you based on a calculation of how much damage you did to them but I had to tone it down because if you shot at them too many times they would move so fast it was just a white blur flying across the screen that would instantly kill the player. It was really funny to watch.

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Tody
Tody - - 110 comments

LOL that sounds hilarious! :D Hacks mode enchanged :D Haha their actual movement speed is perfectly fine, I really like the zombie creature that gets faster if you shoot it in the body. I was talking about the enemy spawn rate :P In the beginning it's like two or three at a time. Would be cool if hardcore started with like 5 or 6. And I'd love to see more monster types and guns :D

Dig that soundtrack also, was so awesome :P

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Red45 Creator
Red45 - - 27 comments

Thanks, ya the spawn rate will be faster and Im thinking of adding extra enemy types for the hard core mode that way it would even be harder. And I agree on the guns Im dibating wether to add more traditional guns or go for somthing crazy like a flame thrower I will figer somthing out. I have to work on other things for the next two days but affter that I can start on the first update.

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Slend1
Slend1 - - 102 comments

for hardcore mode,add a teleport zombie (even if its not realistic) it can spawn if you kill around 70 or 60 monsters,it does (i guess) 30% damage and wears a dark suit and with a soldier hat,and is only melee (or you can make it weirdly range) and can teleport after 15 seconds,can also move after teleporting,it teleports so it cant get hit.

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Red45 Creator
Red45 - - 27 comments

ya I like that idea and I could make it "realistic" for a zombie anyway. rather than making him teleport I could make him ubsolve into a pudel like white zombies do when they die and have him move around the map as a white pudel or somthing on the ground and then have him matirialize and try to kill you somthing like that I will take a shot at it see if it works. cool idea thanks : )

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Tody
Tody - - 110 comments

You're completely on the right track already :D Good luck with the other things you're working on, and I'll definitely pick this up again when the update releases :)

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