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Kill bad guys, raid dungeons, and brave the quest to search for the legendary cake of Magnus.

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If you're reading this, I can't thank you enough for paying attention to our project.

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If you're reading this, I can't thank you enough for paying attention to our project.

If there's one thing I learned about making CakeQuest, it's that games are HARD to make, and my motivation during the summer was severely lacking.

I touch this project every now and again, but Stopher and I go to different schools, so it's uncommon for us to speak every now and then. So I doubt this game will be finished any time soon due to the fact that I'm becoming an adult, but I hope it surfaces one day.

If you want to know what I'm doing in the meantime, I'm starting a Folding@home team called Folding@Columbus. You can find out more about that here: Facebook.com

Ooh! And another fun thing. I'm trying my hand at C++ and I'm making a text RPG for giggles. I might put that on here if it blossoms into something worthy of showing off.

I will do occasional updates here, but please don't expect routine ones.

-Jeff

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