Cakequest is a silly dungeon crawler RPG that is based off of a MOBA leveling system and Chrono Trigger style combat. The game has several playable characters but countless ways to build them to suit the dungeon you are spelunking.
Currently, the game is in alpha stages. Click the watch button to follow our progress!
If you're reading this, I can't thank you enough for paying attention to our project.
If there's one thing I learned about making CakeQuest, it's that games are HARD to make, and my motivation during the summer was severely lacking.
I touch this project every now and again, but Stopher and I go to different schools, so it's uncommon for us to speak every now and then. So I doubt this game will be finished any time soon due to the fact that I'm becoming an adult, but I hope it surfaces one day.
Ooh! And another fun thing. I'm trying my hand at C++ and I'm making a text RPG for giggles. I might put that on here if it blossoms into something worthy of showing off.
I will do occasional updates here, but please don't expect routine ones.
Hi again! A quick update letting you guys know what we've done so far
This project is not dead! Here's the down low on what we have going.
Happy Thanksgiving! This is the documentation for what has been developed already: -Tutorial is completed -Most of the alpha main menu is completed -Gameplay...
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