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Touch the screen to steer the butterfly. Fly near flowers to open them, and harvest the succulent nectar

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"Scripted activation", genericity
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Vega-workshop Author
Vega-workshop

Review "Scripted activation" level prototype (android / Mac / Windows desktop / web)
Vega-workshop.com

(butterfly effect : make the buds bloom, in order to cure the big tree)

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Description

Here's a montage from the PC version of Butterfly to show the environment evolution during the player experience.

Before adding further game features, I needed to generalize my activation processor.

In the Butterfly game, you can interact locally on a group of game elements through flowering. I call this mechanism "group cure". There's also a global effect on the weather. Finally, the weather also influences the "group cure", unlocking some interactions along the global progression.

So, the activation (weather/cure) now runs for almost everything, including the buds.