Welcome to Bullet Blackout, a game that will bring stylish graphics into a tropical, fantasy world. The combat aims to be one of uniqueness, taking inspiration from Chivalry, it will push the player to make tactical decisions on how they approach an enemy and fight in combat. We also haven't forgotten what brought this project together in the first place. Sword Art Online still has a few ideas we can pull, like first person mode and social life. We are happy to let you know that all of this is planned for the project.
I've been busy with school, so I decided to start buying assets for the game. As you can also notice, I have moved over to Unity3D and started some gameplay features, although most things are buggy at this point.