Brunelleschi: Age of Architects is a web-based multiplayer strategy game set in the early 1500s, and features innovative gameplay, a player driven economy, and multiple playstyles to suit casual or committed gamers. Brunelleschi will always be free to play, and has no barriers between 'paid' content and free content. The unique 'Sovereign' and 'Minister' mechanics of the game will encourage teamwork not previously seen in this type of city-building game. Complex warfare and diplomacy mechanics will create unlimited replayability, as will the hundreds of buildings and dozens of districts.
Want to cast spells and train a Warlock army? Better break out the books and research some Magic!
What does a hero have to do to become a notorious bastard in the world of Brunellechi?
Heroes in Brunelleschi can choose to rack up fame or infamy, and compete for most famous or most notorious hero of all time.
A detailed outline of other projects Aesop Games has in the works. Persephone, Cloch and Carrasco.
What can be unlocked in the shortest research chains? Part 2 explores the 4 smallest basic sciences.
Puzzled by or Curious about how research works in Brunelleschi? This post explains the basics of research and how to get started researching stuff.
Goldmoon attends Seattle Indie's Expo (SIX) representing Aesop Games.
A quick summary of Brunelleschi's development states on all 3 clients.
Actions have now been made real in the latest mobile update.
Aesop Games goes to DevRel Summit in Seattle with Community Manager Goldmoon and Web Developer Margaret
Goldmoon explains the difference between the full and light versions of the web-client.
Every ruler will have their own personal style of leadership. What will yours be?
The governments of Brunelleschi are entirely player built and run, but what happens when your rulers stop logging in?
The Brunellechi MMO client is back in production! Check out the new Wardrobe feature in the Alpha 2.1.31 update and watch for more updates coming soon.
Angel Parker the community manager puts together a blog about Power Of Play event.
Community Manager Angel lays out how to get started in the vast world of Brunelleschi.
Logged back in to find your character dead and emaciated? Here's why and how to avoid starving your character more than necessary.
Community Manager Angel has written up a handy guide on how to hire a minister in your new settlement. Watch out for Turkey Man!
This is the announcement to see Brunelleschi at the Power of Play indie-game convention!
Our new Community Manager Angelmoon/Angelzor/Angel Parker shares her first impressions of working with Brunelleschi and promises to write a Noob friendly...
A wild new community manager appears! I, Angel introduce myself to the world as BruneGame's Community Manager.
While every character can wear armor, not all armor is available to all classes. You're about as likely to see a wizard in scale as you are to see a soldier...
The founders of Brunelleschi talk about their design goals for the game.
The world of Brune is rich with stuff to equip that can in turn equip other things. Here's a quick run-down of who/what can equip stuff and the stuff...
Before the stirrup was invented, there were only so many ways to fight on a horse, especially with armor. The Cataphract is one of the highest achievements...
Every character can eventually earn the company of a loyal animal companion. The kind of animal depends on your class, from valiant hounds to beautiful...
As the ruler of a brand new settlement, there are many paths to take. This article will help new (and prospective) Sovereigns decide what to do next.
You wake up one day in the wilderness with no stuff, no carrying capacity, and a limited ability to defend yourself. Around you are wild animals, possibly...
What are Class Abilities? A character's level represents the time they have spent training and they class-powers they've mastered with this effort. Class...
Regions are a complex feature of Brunelleschi and require some amount of foreknowledge and planning to exploit properly.
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