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TheIntercooler Games is proud to present Broken Shield, based off of the Cube 2 engine.

Post news Report RSS Building the engine

We have decided to use the Cube 2 engine for this games build because we used it for our other game Revelade Revolution and know it rather well. The difference is this game will be an rpg based game where as RR is a standard FPS. There is a lot of work that is needed to get the engine to where it needs to be.

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We have decided to use the Cube 2 engine for this games build because we used it for our other game Revelade Revolution and know it rather well.

The difference is this game will be an rpg based game where as RR is a standard FPS. There is a lot of work that is needed to get the engine to where it needs to be.

List of things done so far:Freed mouse, the mose no longer is fixed to the center of the screen it now moves around and you are able to click on things to talk,pick up or attack just as normal rpgs.

Improved third person, with just the scroll of the mouse wheel you can go from first person to a shoulder view to full body view with out typing /thirdperson

Character sheet, our current focus is making an easy to read and use character sheet where players can adjust there stats and find tune there character to a build that fits their play style. We are also working on a easy way to add a pane for inventory.

More news to come as we finish our list of items needed.

Anyone intrested in joining the project feel free to post below or send us a private message.

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