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Brink of Extinction is a challenging tower defense game set in the ruins of human civilization. Battle swarms of insects over 15 campaign levels and 6 endless mode levels. At your disposal you have an arsenal of brutal weapons, ranging from machine gun turrets to plasma and rail turrets. Following dramatic changes to the eco system, insects started mutating, growing into large and vicious creatures. You lead an advanced group of human survivors tasked with the collection of resources and protection of the remaining human populous. Gather 67 achievements to unlock the entire achievement display area, a trip through the different scenes encountered in the game. View turrets and enemies in detail as you encounter and unlock them in the campaign, and learn about their respective weaknesses and strengths.

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BoE waypoint system: How insects find their way

BoE waypoint system: How insects find their way

Client Side Coding Tutorial

A detailed write-up on how I made the waypoint system in BoE.

Turret textures in Brink of Extinction

Turret textures in Brink of Extinction

Textures Tutorial

A short step by step display of how I made the textures for the turrets in Brink of Extinction.

The music of swarms of insects

The music of swarms of insects

Music Tutorial

A description of how I composed the music for Brink of Extinction.

The making of the (skins of the) enemies of BoE

The making of the (skins of the) enemies of BoE

Textures Tutorial

A short article about some texturing tricks I used.

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Brink of Extinction
Platforms
Windows
Developer & Publisher
Correcture Games AB
Engine
Unity
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- Client Side Coding
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- Textures
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- Music
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