We added custom resolution support for Break Blocks, including support for Widescreen resolutions and full screen ability. This is a seemingly very simple thing in most games, and is, consequently, hugely taken for granted. Before the rewrite of the whole rendering system a couple of weeks ago, it would have been a pain to get this working well, but in the new system, we got this working in just a few hours this past weekend:
We added custom resolution support for Break Blocks, including support for Widescreen resolutions and full screen ability.
Posted by Xienen on