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Bombzone Refueled is a modern Bomberman Clone. You can play with up to 10 player in multiplayer and team mode. There would be single and tutorial levels. Online multiplayer and a lot of statistic would be there. Up to 50 new extras and more then 10 different themes from classic to future with a lot of blocklayouts. Every theme with different playmodes and action. Moving blocks, traps, jumper and much more elements.

Post news Report RSS Second Alpha Version released

Alpha Version 2 released! This is the second release of Bombzone refueled. After a lot of feedback to the first Alpha, i've tried to add much of this into the second release. The most work went into finalizing the classic-theme. The classic-theme can now be played with 9 different blocklayouts. I've added ponds as a new kind of blocks. Ponds will block the players but not the flames, so it's a new kind of gameplay feature (i hope).

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Alpha Version 2 released!

This is the second release of Bombzone refueled. After a lot of feedback to the first Alpha, i've tried to add much of this into the second release.

The most work went into finalizing the classic-theme. The classic-theme can now be played with 9 different blocklayouts. I've added ponds as a new kind of blocks. Ponds will block the players but not the flames, so it's a new kind of gameplay feature (i hope).

Donwload links:

Bombzone Homepage IndieDB

Some Screenshots:

Final layouts for the classic theme (W1) Final layouts for the classic theme (W3) Duck in trouble Final layouts for the classic theme (W2)

I had a lot of trouble creating different lightmaps for the layouts, because the layouts are created dynamicly and the lightmaps must be changed at runtime but i hope this problem is now solved.

The flames were changed, the flamecolor assume the playercolor. I've added some new Extras (klicker, kicker, multibomb, flash) and the logik of the colorizemode was changed a little bit.

Little gameplay video:

Changelog 0.6.5:
BUGFIX: diseases does not infect other players - fixed!
BUGFIX: no reset of speeddisease after ending of extratime - fixed!
BUGFIX: shadows did not hide after player died - fixed!
BUGFIX: respaning player with wrong animation - fixed!
BUGFIX: player does not die on fields where extra destroyed by flame - fixed!
BUGFIX: title: label for +5 and -5 are reversed - fixed!
BUGFIX: goldbomb flame has destroyed to many blocks in vert. dir. in same conditions - fixed!
BUGFIX: rolling bombs did not destroy extras - fixed!
BUGFIX: blocks appears sometimes in the left top corner - fixed!
CHANGE: marker on top of the player at the beginning of a round
CHANGE: filesize of installation reduced
CHANGE: resize bomb from 1.0 to 1.1
CHANGE: colorful flames added
CHANGE: resize player from 1.0 to 1.1
CHANGE: bombs can be dropped like in the old bombzone, u don't have to wait until the last flame finished
CHANGE: 3-2-1 coutdown added sfx
CHANGE: klickbomb added
CHANGE: new blocklike gamefeature added (pond). Player can't move through it, but flames can
CHANGE: little gimmick added. smale ducks are swimming in the pond's and can be flamed ;)
CHANGE: kicker added
CHANGE: multibomb added
CHANGE: flash added
CHANGE: rolling bombs can stopped by the owner of the Bomb if he has a kickerextra
CHANGE: 7 new layouts added to the classic-theme
CHANGE: startscreen updated
CHANGE: new lightmaps created

Try it, play it and have fun.

The next release will be alpha 2.5 with a new GUI, a new theme and the new Menuesystem

If u like Bombzone u can spend us a beer or a pizza by pressing the donate button :)

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Bombzone refueled
Platforms
Windows, Mac, Linux, WiiU
Creator
PACUS
Engine
Unity
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