• Register

In Boarding Action you use the ship and its systems accomplish your mission. Be it destroying the ship, disabling (some part) of it, stealing from it, or just plain taking it over. Don't get me wrong, it's still an FPS, you have a gun ;) Though I want players to do more than solve all the problems ( read: ship crew ) with guns. The player should be able to interact more with the ship and its systems and use them to accomplish his goals. With every mission type the use of objects and systems of the ship changes. Blowing up the reactor isn't the best idea if you want to take over the ship.

Description

Changelog: - Rewrote decompression code - Added destructible doors - Fixed picking up & dropping the oxygen tank - Whole bunch of other rewrites - Added an armored door - Added a visually different wall

Preview
Pre-alpha 2 for mac
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: