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This is the remake of old FPS Blood from 1997 on Unity Engine. The game will be completely free and non-commercial
Hello guys! I am very happy to announce that the first demo of Blood Fan remake is available for download. Please give it a try and share you thouths in the comments.
Check out latest screenshots of the demo on hardest difficulty:
No powerups or items are implemented yet, also no map and no saving and loading
Next release of the game will be in 4-6 weeks, and will contain levels 2 and 3, and also rest of the basic things missed in this release. I won't release version frequently, but I will listen to all feedback and bug reports and will try to fix it all in new releases.
This remake is a huge project, and I am working on it in my free time. I have some help from the community, but mostly all work is done by myself. I want to try making this project fulltime and leave my job, but for this I might need your support. If you are interested please visit my Patreon page:
Every dollar is going to benefit this project, even if won't get enough to leave a job, because I will be able to buy more resources or hire people to help me ot. Thank you.
Also there is a 20th anniversary of the original Blood coming, so I congradulate all Blood fans!
I've made a video about current state of the project and future plans.
In this article I post couple new comparison screenshots and talk about what changes will be in the remake, compared to the original.
I've made a video with everything I made in Blood remake so far.
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well this project bled out
Put this game on Github and we will contribute.
^ this.
you should make the animations a little faster, immediate, with little more effects, to give that feeling of splatter and impact, it is important and in the game determines much of the atmosphere; especially when they are on fire, they should get excited more and faster ... for sounds you should have no problems, the original ones are more than good
Any chance you could release the Unity project files? I would love to play around with this, to be honest.
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Look for BloodCM and BloodGDX instead
nope, this is more better